Mission luckily retains a stealth field generator once she breaks out of her cell, which is, you have to admit, a fairly strong indictment against Sith prison policies. A good example of a Jedi consular, albeit a Dark side example, is the cronish Emperor Palpatine from Return of the Jedi. They've got you there, and there's no avoiding justice in this situation. Your defense modifier may be reduced or even eliminated if you wear heavier suits of armor that restrict your ability to dodge, so you should be sure to check your defense before and after you put on new threads to ensure that they actually benefit you. Light Side Male Walkthrough To compensate for the scoundrel's discomfort when wearing medium or heavy armor, scoundrel's luck simply adds a bonus to defense that is always active, even when the character is wearing no armor. Return to the Ithorian Compound. You can also hit up Mission for a tutorial any time you're on the Ebon Hawk. Whether you kill the students, or help them escape, you'll be able to return to Uthar for prestige upon completion of this quest. So, you respond: Even though you're responding to hypotheticals, you will take a significant Dark side shift from responding this way. Bounty on Escaped Criminals Go to the Czerka Offices and speak with Jana Lorso. You lie to Shen about Rahasia, causing him to become bitter towards her and break up for personal reasons. Im Jahre 3951 VSY stahl B-4D4 Informationen aus dem Mainframe, um Beweise fr die illegalen Machenschaften der Czerka Corporation auf Telos zu sammeln. However one should note that on android the mod is completly playable up until the Czerka Base, but crashes (possibly due to memory overflow) in the Czerka Administration level, (though you can still finish the mod due to a wonderful tutorial posted by Negative Zero that I have linked to here) and . If you decided to kill Gadon, then do so and return to the Vulkar base to begin the race. Once inside, you'll face off against a single Vulkar patrol droid, which has some kind of freezing effect that can stun your party members for a short time. Calo Nord will be sent after your character once it's clear that your party has escaped Taris intact. Ithorian Droid Escort the droid from Hangar Bay 2 at the Docking Module. I'll be dead before he lets the debt go.Opo Chano explains his debt to the Jedi Exile. If one of your characters dies, then switch over to the other characters near the elevator; eventually, the game will warp the dead character's body to where your active character is, so wait for this to occur, and then head up to the next level. Your first mission will be to eliminate either of two targets, with one conveniently located in the Republic Embassy right across the way from where Hulas is standing. Speak to Master Vandar to learn about your next main quest, which is to investigate the mysterious ruins which lie to the east of the Courtyard. It's easy! You can freely give it to her, and then attempt to broker a peace between the ice princesses, or just let her know that you're keeping it, with the appropriate shifts in Force alignment. Use the computer terminal nearby to open the hangar doors, then loot Saul's body and get the hell out of Dodge. Her insanity attack has a DC of 31, so it'll be difficult for any of your characters to save against it naturally; this is why having a nerve amplifier belt or something similar on your characters is a good idea, since immunity to mind-affecting attacks will render insanity useless. Jedi consulars seem to fit into the mold of the 'crazy old wizard,' since they are much more adept at channeling the Force than are the other two classes. See the glossary entry for 'critical hit' to get a bit more in-depth on this topic.) The consular's unique Jedi Feat is Force focus, which lends a bonus to the DC of their Force power attacks. He'll lock you in regardless, then activate the machinery here, which will produce eight droids right away, each of which will be replaced automatically when you destroy it. Basket Up []. Damage resistance is usually gained through the use of an item, such as an energy shield, and (whether the game tells you this or not) is represented by a number, such as (5/- vs. Fire). The first side-room you run across will contain a broken-down droid, as well as a corpse with the first Promised Land journal. Combat in Knights of the Old Republic can get a little hectic, even when just a few characters are involved. You won't have any choice but to accept Chuundar's quest. In case we haven't beaten this into your skull yet, any equipment that gives your character immunity to mind-affecting attacks is invaluably when you come across Dark Jedi opponents, which happens with increasing frequency later in the game. Juhani, Bastila, and Carth will each have new responses to your inquiries at this point, so make sure you rap with each of them before shuttling off to the next planet. He'll give you the access codes to the Ebon Hawk. He'll refer you to the Sith Embassy, who will understandably not be forthcoming with information. If you follow the advice from the datapad, you'll learn that the correct route is to follow an H pattern, and thus you'll find the solution to be, from the perspective of the door that you came through: After passing through the puzzle room, you'll gain access to a Rakata computer, which can unlock the doors to the upper level for you. The guards and the emitters are the key here; eliminate the sonic field that's being generated, and the poachers will have no choice but to leave the area. If you still use a blaster weapon in battle, then you're unlikely to be powerful enough to go toe-to-toe with a Dark Jedi, but even if you have Jedi teammates who are able to take down opposing Jedi, you'll still usually be unable to fire your weapon at the enemy, since half of them will just be deflected away anyway. Speaking of the armory, you'll want to forge a path there before you leave this level; it's guarded by two Dark Jedi and a Dark Jedi master with some fantastic items on their bodies, like Sith power gauntlets (+3 to Strength) and an upari crystal (+3 attack, +1-8 damage). The limits listed here are each player's initial limits; if you play long enough with an individual player, they'll raise the maximum stakes you can bet for. In a clearing far on the east side of the area, you'll find the source of the darkness; apparently a Dark Jedi named Juhani has set up camp in a small graveyard-like area. Go back to Yuka and you can knock the price down further with a persuade or Force persuade. If the attack icon appears when you have a locked item in your reticule, you can simply hack it open instead of picking the lock. The computer also has a suspicious habit of hitting natural 20s more often than you do; whether this is just luck or a way to prevent you from making 100,000 credits before leaving Dantooine is a matter of speculation. Stunned opponents get no defense bonus from dexterity, and will also automatically be hit with a sneak attack if you have any scoundrels in your party. Jolee has a rather Romeo and Juliet tale of love and loss to tease you along with after level-ups. If you're at any less, though, you'll need to do whatever it takes to boost your attack rating, such as switching from a dual lightsaber to a single-handed one. A single +1 to saving throws is unlikely to have an immediate impact on your chances of survival, but it will average out to a greater likelihood that a character will live through a powerful attack somewhere along the line. Should you side with the Elders against the warrior tribe, you'll be sent back to their compound to free one of their compadres. It is also possible to kill him after threatening him. However, B-4D4 is not indestructible, so he will die if his hit points get low enough. Once you're ready to begin, start to pester it about the Star Map, and it'll start posing hypothetical questions. All trademarks are property of their respective owners in the US and other countries. Manage all your favorite fandoms in one place! Version) File Description The original review was in semi-AOL speak and left out some stuff, so mod ta-da, here's a somewhat brand new review for everyone! A villager has gone outside the gates, for some reason, and the gatekeeper refuses to allow him access, since he's being chased by a Rakghoul. It's to the southeastern corner you should head first, however. Upload your creations for people to see, favourite, and share. The Tuskans will attack, but don't let Komad's fearmongering affect you; they're just Tuskans with blasters. The balancing of dexterity and strength will be critical for lightsaber-intensive characters. The number of skills characters get to choose depends on their class, as well as their intelligence modifier. It's something of an alternative to the Two-weapon proficiency, but instead of reducing penalties, dueling simply takes a good thing and makes it better. Take its body and head to the ritual marker in the southeastern corner of the map, then suspend the body of one of the kinraths from the dangling vine there, making sure that your party is healed up with full Force points before you do so. You'll still be allowed to select your character's sex, class, in-game portrait, and name. You'll receive a krayt dragon pearl for your troubles; use it in a lightsaber to get +2 damage and +3 attack. Encompassing a broad variety of specific abilities, feats are used to further specialize a character, largely through customizing the way you conduct yourself during combat. It's best to focus on settling the conflict with your lightsaber. At any rate, Bastila will attack you. Plead ignorance to get away with it or kill him for Dark Side points. You can also talk to Iziz by the gates to finish off the Fair Trade quest, assuming you rescued the Jawas. You'll meet Jon in the courtyard of the Jedi Academy. For Glitches concerning KOTOR II, please read that game's glitch page rather than this one. http://support.lucasarts.com/patches/kotor2.htm you can use the to the main character after Czerka Mainframe quest on Telos (light side). Selecting your class is required for either quick or custom characters. If you have a savegame from just before the fight with Bastila, you can reload that and make a different choice to see the other ending, but the game lends itself well to a complete replay. The second quest is to retrieve a debt that Opo Chano owes the Exchange. Lie to her and gain access to the mainframe. Replacement Restoration Droid 2. Otherwise, you may want to bring along Mission or T3-M4, if only to get around some locked doors. With any luck, your attack bonus will be around +27, making it a simple fifty-fifty chance to hit. B-4D4 was a protocol droid working for Czerka Corporation and a secretary of Jana Lorso, the Czerka representative on Citadel Station. These guys are quite grenade-happy, unfortunately, so you might want to concentrate on taking down the two near the door before moving on to the Admiral and his Jedi cronies. She puts up quite a fight; you might want to activate an Energy Shield before waltzing in, guns blazing. Don't worry about the rest of the wicker baskets; they mostly contain grenades, and you won't be able to access them without the Tuskans becoming very upset. Head back out to the north beach and talk to warleader Garn, who's standing by the water; he'll speak to you of invisible warriors who have killed his men, and you'll pick up the Invisible Mandalorians side quest. You can re-target characters or queue up actions while a battle is paused. Get the Map, then head back out of the cave. Apparently a house droid that her husband created for her has wandered off/been stolen/disappeared/whatever. Even though HK is proficient enough at battle when you meet him, characters with a high repair skill will have the opportunity to tune him up a total of four separate times, each of which will add new abilities and attribute bonuses. If you really, really want to be a bastard, use your Force persuasion to have Zaalbar kill his best friend. Once Juhani relates enough of her backstory, you'll run across a beast of a man named Xor, who apparently intended to buy Juhani as a slave at one point in his past. The Taris race is deliberately easy, and quite difficult to lose, especially since you have multiple heats to attempt to get the best score. You'll burn through computer spikes fairly quickly, but don't worry: the cylindrical 'spike bins' next to each terminal generate a computer spike every time you destroy one of the droids created by that corresponding terminal. The Jedi guardians are those Jedi who aren't afraid to take out their lightsaber when the situation demands it. You could use B-4D4 to get into the mainframe." This is the shifty little droid mechanic. 16x9 ratios seem to work for me. Repairing droids can be amusing every once in a while, but the occasions where they accomplish what your party alone could not are, well, non-existent, at least in this game. One last area of interest here, while not quest-related, is the Dueling Room in the southeastern corner of the academy. They sound very impressive, but they're no match for destroy droid. You don't get any prestige for either of these quests, but you do get experience, without a Force alignment shift. There aren't any alignment shifts as a result of this conversation, no matter what you choose. Trask will display his courage by pushing you out into the hall to take the Sith on by yourself, giving you merely a lame battle cry as support. Run towards them a bit, to ensure that the reinforcements arrive, then throw a frag grenade at one of the soldiers in the middle of the group; this should take out most of them and severely weaken the survivors. After the fight, be sure to search Brejik's body before talking to Bastila; he's got a belt and an armband which are perfect for melee-weapon characters, as well as a set of gloves that give +1 to Dexterity. Head through the gates to the west courtyard. Head back to the Ebon Hawk, and take a little time to talk to all of your party members to get up to snuff on their personal journal entries--some of these will open up side quests later on, so it's worth getting up to date while you have a bit of downtime. Thanks, it's been several years since I've played 2 and I couldn't remember if you. Meet the leader of the Czerka operation here on Telos. Even after their shields fall, the droids have resistances to most forms of attack, so you'll want to stick with the ion guns until they die. The good news is that you earned experience points at various steps along the way, so the sum total isn't all that disappointing. They will use grenades before battle, so be wary of the sudden drop of health, and have Bastila queue up a couple of cures if necessary. Travel through the offices until you reach Jana Lorso behind a desk. His 21 defense will be tough for your character to hit in the best of circumstances unless you've levelled quite a bit. There's a puzzle on the wall to get him out; moving all of the panels to red will free him, while moving all of them to green will kill him. In keeping with the spirit of Star Wars, KOTOR is designed so that walking the straight-and-very-narrow path of the Light side is more difficult than simply indulging all of your evil whims and sinking into the Dark side of the Force. The top-most energy ring can be transferred between pillars freely. If you're using a melee weapon, then power attack can greatly increase the damage a successful strike dishes out, but it unfortunately reduces your attack bonus, rendering said strikes more difficult to accomplish. He'll whisper his dying words to Carth. Oh, baby. He betrayed some of Davik's friends to the government for some reason, and now resides in a locked room, ever fearful for the day when a bounty hunter comes knocking at his door. Some of the pieces you need you'll get for completing quests, others you'll find scattered around the game world or from specific merchants. Have no fear, though, because you can rather easily manipulate the machinery to your own ends. Salvage its head, then bring it back to Matton. If you're in a hurry to get rid of them, you'll need some gizka poison, which you can find at the merchant on the docking pad. You just have to walk around and talk to everyone. Indeed, the life of a Jedi guardian should be dedicated to peace, the minimization of bloodshed, and serene meditation on the meaning of the Jedi Code. You may have noticed the dormant computer terminals scattered around the room; after the factory is activated, these will switch on and allow you access. You need to be a member in order to leave a comment. When the area is clean, take the transport to the Sith base. (Just as a note, you may eventually be able to buy items from Mika Dorin, the bartender in the cantina in Dreshdae. Hell tell you to ask Jana Lorso in the Cerka Offices. Once you have your Medallion, you can talk to some of the other prospective Sith to tease them about it, or just talk to Yuthura to gain access to the Academy. Corrects a crash issue when transitioning between B-4D4 to the main character after Czerka Mainframe quest on Telos (light side) Corrects an art issue with NPCs that appear in the mine foreman's log on Peragus; Suspicious Goods 3. However, Moza was unsure if it was wise to let him go, as he was now programmed to lie, a trait not expected in droids, thereby causing much trouble. There is a side-quest here involving a woman named Dia; see the Side Quests at the end of this planet's section to learn more. Jolee is one of the last NPCs you'll add to your party, but he's far from the worst. Occasionally you may swerve to hit a booster pad, only to find that obstacles are in your way, and that you're out of position for a pair of booster pads on the opposite side of the track. The trouble is in my journal it tells me to talk to. "Take the greatest Jedi Knight, strip away the Force, and what remains? I had a similar difficulty with Jade Empire. At the beginning, though, Mission's stats hold her back from being a real force in combat; you'll probably just want to give her a blaster rifle and hope she hits something every once in a while. This might not be possible to obtain for characters without high persuasion ranks. This isn't an official, in-the-journal side quest; merely a desirable, but out-of-the-way place to visit. If the player sides with Jana Lorso rather than Chodo Habat on Telos IV, then Luxa will have Surik collect the owed credits from Opo Chano. 8) Lockers Grab all of your items from the lockers here. STAR WARS Knights of the Old Republic II: The Sith Lords. Pretty simple, really. Shell have a couple of quests you need to complete first. If you're the type of person who likes to micromanage your PC and let your other party members do as they wish, then you might want to ensure that your NPC party members are selecting passive feats when they level up, rather than letting the game decide to give them active feats. Unfortunately, the swoop races on Tatooine and Manaan are much more difficult. This has less to do with any special aptitude for battle, however, than with the fact that he's your only ally for the first few hours of gameplay. He and his cronies can pose a tough challenge for an under-leveled team of adventurers; if you find yourself getting overwhelmed, you may want to skip these guys for now and come back when you have a bit more vitality under your belt. Select the first two conversation options that encourage the fathers to remain calm, then persuade them to let the children remain together in peace. At low levels, you'll want to have your character pursue passive feats that are always active, but when you begin looking for a useful active feat, this is the one that you'll almost always want to max out. If you had let the Selkath represent you, you would've been executed. 2 - Info Console Use this console and download a map of the . However, the experience from killing the man does not show up on B-4D4's character page. The death of those people would cause my people to fight. Proceed to the Great Walkway. Dark Jedi will find themselves with more credits and more loot than their Light Jedi counterparts. Your other characters will have defense ratings in the high 20s near the end of the game, while Zaalbar will remain closer to 12 or 13, meaning that he'll take an awful lot of damage very quickly. You'll run into Dak Vesser near the entrance to the Valley proper; if Juhani is in your party, he and she will have a frigid little back-and-forth which causes Dak to run off after you're done speaking to him. Kill all of them, and you'll find some Sith armor on one of their bodies. Once they fall, head out to the bridge storage. Even if you wind up going in the hole, card advantage becomes much more important as the game goes on, so if you can goad the computer into wasting a card or two to tie a score of yours in the middle of the match, you'll be stronger towards the end game. The availability of Force powers, and especially master speed, unfortunately lend your Jedi characters a huge advantage in battle over your mundane teammates. Assuming you're a Light side player, you'll want to implant this into your saber as soon as possible. Uthar and Yuthura wait for you, and this is where all the scheming in the Double-Cross quest will pay off. As random as the placement of the booster pads may seem, there are definitely lines that need to be followed and planned out for each race track; this is as true for swoop racing as it is for any track in Gran Turismo. document.write(today.getFullYear()); What is needed on Telos is reconstruction, jobs, development. If you can get on his good side, the leader will tell you a bit about the planet, and even hint at the presence of a lone human in the Shadowlands. You have a couple of options to get through the room separating you and Carth: you can either repair the droid and send him in to attack the troopers, or use the computer terminal to overload a power conduit near the troopers, killing all of them instantly. A little droid T1-N1 is here. DeviantArt Protect If, on the other hand, you visit the priest clan and ally yourself with them before heading to the north beach, then the warrior clan here will automatically go hostile to you when you enter this area. . After reprogramm ing B-4D4-GE3 the Protocol Droid working for Czerka Corporation, which freed him from his duty to serve Czerka and gave him the ability to lie.Chodo Habat then sent B-4D4 back to the Czerka offices with the mission to find and copy the files of Czerka's . You can leave if you want, but if you wish to acquire more info on the missing Selkath, you'll need to proceed further into the base. Talk to Ajuur to start the match. Heal up your party before entering the hangar, and make sure you don't have any areas of the estate that you still want to explore. You proceed through the Endar Spire and parts of Taris, eventually raising him up to a level four soldier. While the many varieties of Jedi robes offer some light protection, and some Force powers themselves will boost your defense, your character will still generally lag far behind your other Jedi party members in terms of defense, since they will almost always join your party with two levels of the Jedi Sense feat in their belt. If you make nice with Nico, and prove your skills by actually winning the swoop racing championship (and thus completing the Tatooine Swoop Races side-quest), you will eventually be able to: talk Motta into giving Nico a bit more money, for a Light side result; convince Nico to sign the contract; or use your Force persuade skills to force Nico to sign. Light side Solution: Return to Kebla Yurt's shop in the Upper City (it's easiest to just warp back to your apartment first) and buy a permacrete detonator. Ouch. When you bring it back to him, he'll lead you to a chest containing some of the salvage that he's found over the years, including a thermal shield generator, a verpine prototype shield, a verpine zal alloy mesh heavy armor, and six thermal detonators. Luckily for you, the Sith troopers on the Endar Spire are completely inept; they have a huge penalty to both their attack and defense, so you shouldn't have too much trouble with them. That bonus is also applied to your defense, making you more agile in battle and thus less likely to be shot or hit with an enemy weapon. Dark side characters are not neglected; whenever the game branches off to allow Dark side characters a separate solution to a problem, that solution is mentioned, even if that solution is, nine times out of ten, as simple as starting a fight and winning. Make sure the installer points to the proper location of your KOTOR2 installation. 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