I have a VR game prototype with multiplayer and a dedicated server, both are on the same machine. If this doesnt fix, it may cause negative consequences. However, you also need to check "Clear Previous Install" if you already deployed, or the permissions won't be updated. Could i ask - have you checked the last post in that thread? at System.Net.Http.HttpResponseMessage.EnsureSuccessStatusCode(), at Daybreak.Net.Networker.
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